UEVS introduces a dynamic elements system, currently functioning as a real-time toggling system for dynamic elements (except for talents). This system allows users to easily turn on and off dynamic elements in the studio without navigating to the style tab for removal.

In the future, this system will play a crucial role in controlling the logic of upcoming elements, such as animated screens or AR graphics. Setting it up is a breeze:

Adding Dynamics

  1. On the style tab, click on the element you want to make dynamic

  2. Click on the Add Dynamic button on the top right

  3. In the dynamics form, use the drop-down:

    No group This controller will only work on this element

    New group Creates a group with a single trigger for all elements in the group

  4. Click on the Add button

  5. Go back to the Live Control tab, and you should now see panels for each dynamic you created

Removing Dynamics

Find the X button next to every dynamic name in the left-side dynamics panel

If you delete from a group, it will remove the element from the group, and when there are no more elements in the group, the group will be deleted, along with the trigger panel from the control tab