Dynamic Elements
UEVS introduces a dynamic elements system, currently functioning as a real-time toggling system for dynamic elements (except for talents). This system allows users to easily turn on and off dynamic elements in the studio without navigating to the style tab for removal.
In the future, this system will play a crucial role in controlling the logic of upcoming elements, such as animated screens or AR graphics. Setting it up is a breeze:
Adding Dynamics
-
On the style tab, click on the element you want to make dynamic
-
Click on the
Add Dynamic
button on the top right -
In the dynamics form, use the drop-down:
○
No group
This controller will only work on this element○
New group
Creates a group with a single trigger for all elements in the group -
Click on the
Add
button -
Go back to the
Live Control
tab, and you should now see panels for each dynamic you created
Removing Dynamics
Find the X
button next to every dynamic name in the left-side dynamics panel
If you delete from a group, it will remove the element from the group, and when there are no more elements in the group, the group will be deleted, along with the trigger panel from the control tab